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| ParMesh () |
| Default constructor. Create an empty ParMesh.
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| ParMesh (MPI_Comm comm, Mesh &mesh, int *partitioning_=NULL, int part_method=1) |
| Create a parallel mesh by partitioning a serial Mesh.
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| ParMesh (const ParMesh &pmesh, bool copy_nodes=true) |
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| ParMesh (MPI_Comm comm, std::istream &input, bool refine=true, int generate_edges=1, bool fix_orientation=true) |
| Read a parallel mesh, each MPI rank from its own file/stream.
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MFEM_DEPRECATED | ParMesh (ParMesh *orig_mesh, int ref_factor, int ref_type) |
| Deprecated: see ParMesh::MakeRefined.
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| ParMesh (ParMesh &&mesh) |
| Move constructor. Used for named constructors.
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ParMesh & | operator= (ParMesh &&mesh) |
| Move assignment operator.
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ParMesh & | operator= (const ParMesh &mesh)=delete |
| Explicitly delete the copy assignment operator.
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void | Finalize (bool refine=false, bool fix_orientation=false) override |
| Finalize the construction of a general Mesh.
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void | SetAttributes () override |
| Determine the sets of unique attribute values in domain and boundary elements.
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bool | HasBoundaryElements () const override |
| Checks if any rank in the mesh has boundary elements.
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MPI_Comm | GetComm () const |
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int | GetNRanks () const |
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int | GetMyRank () const |
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int | GetLocalElementNum (long long global_element_num) const |
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long long | GetGlobalElementNum (int local_element_num) const |
| Map a local element number to a global element number.
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void | GetGlobalVertexIndices (Array< HYPRE_BigInt > &gi) const |
| AMR meshes are not supported.
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void | GetGlobalEdgeIndices (Array< HYPRE_BigInt > &gi) const |
| AMR meshes are not supported.
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void | GetGlobalFaceIndices (Array< HYPRE_BigInt > &gi) const |
| AMR meshes are not supported.
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void | GetGlobalElementIndices (Array< HYPRE_BigInt > &gi) const |
| AMR meshes are supported.
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int | GetNGroups () const |
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void | GetSharedEdgeCommunicator (GroupCommunicator &sedge_comm) const |
| Get the shared edges GroupCommunicator.
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void | GetSharedVertexCommunicator (GroupCommunicator &svert_comm) const |
| Get the shared vertices GroupCommunicator.
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void | GetSharedQuadCommunicator (GroupCommunicator &squad_comm) const |
| Get the shared face quadrilaterals GroupCommunicator.
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void | GetSharedTriCommunicator (GroupCommunicator &stria_comm) const |
| Get the shared face triangles GroupCommunicator.
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void | GenerateOffsets (int N, HYPRE_BigInt loc_sizes[], Array< HYPRE_BigInt > *offsets[]) const |
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bool | FaceIsTrueInterior (int FaceNo) const |
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void | ExchangeFaceNbrData () |
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void | ExchangeFaceNbrNodes () |
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void | SetCurvature (int order, bool discont=false, int space_dim=-1, int ordering=1) override |
| Set the curvature of the mesh nodes using the given polynomial degree.
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void | SetNodalFESpace (FiniteElementSpace *nfes) override |
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void | SetNodalFESpace (ParFiniteElementSpace *npfes) |
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int | GetNFaceNeighbors () const |
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int | GetNFaceNeighborElements () const |
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int | GetFaceNbrGroup (int fn) const |
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int | GetFaceNbrRank (int fn) const |
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void | GetFaceNbrElementFaces (int i, Array< int > &faces, Array< int > &orientation) const |
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Table * | GetFaceToAllElementTable () const |
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FaceElementTransformations * | GetFaceElementTransformations (int FaceNo, int mask=31) override |
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void | GetFaceElementTransformations (int FaceNo, FaceElementTransformations &FElTr, IsoparametricTransformation &ElTr1, IsoparametricTransformation &ElTr2, int mask=31) const override |
| Variant of GetFaceElementTransformations using a user allocated FaceElementTransformations object.
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FaceElementTransformations * | GetSharedFaceTransformations (int sf, bool fill2=true) |
| Get the FaceElementTransformations for the given shared face (edge 2D) using the shared face index sf. fill2 specify if the information for elem2 of the face should be computed or not. In the returned object, 1 and 2 refer to the local and the neighbor elements, respectively.
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void | GetSharedFaceTransformations (int sf, FaceElementTransformations &FElTr, IsoparametricTransformation &ElTr1, IsoparametricTransformation &ElTr2, bool fill2=true) const |
| Variant of GetSharedFaceTransformations using a user allocated FaceElementTransformations object.
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FaceElementTransformations * | GetSharedFaceTransformationsByLocalIndex (int FaceNo, bool fill2=true) |
| Get the FaceElementTransformations for the given shared face (edge 2D) using the face index FaceNo. fill2 specify if the information for elem2 of the face should be computed or not. In the returned object, 1 and 2 refer to the local and the neighbor elements, respectively.
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void | GetSharedFaceTransformationsByLocalIndex (int FaceNo, FaceElementTransformations &FElTr, IsoparametricTransformation &ElTr1, IsoparametricTransformation &ElTr2, bool fill2=true) const |
| Variant of GetSharedFaceTransformationsByLocalIndex using a user allocated FaceElementTransformations object.
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ElementTransformation * | GetFaceNbrElementTransformation (int FaceNo) |
| Returns a pointer to the transformation defining the i-th face neighbor.
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void | GetFaceNbrElementTransformation (int FaceNo, IsoparametricTransformation &ElTr) const |
| Variant of GetFaceNbrElementTransformation using a user allocated IsoparametricTransformation object.
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real_t | GetFaceNbrElementSize (int i, int type=0) |
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int | GetNSharedFaces () const |
| Return the number of shared faces (3D), edges (2D), vertices (1D)
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int | GetSharedFace (int sface) const |
| Return the local face index for the given shared face.
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int | GetNFbyType (FaceType type) const override |
| Returns the number of local faces according to the requested type, does not count master non-conforming faces.
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void | GenerateBoundaryElements () override |
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MFEM_DEPRECATED void | ReorientTetMesh () override |
| See the remarks for the serial version in mesh.hpp.
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long long | ReduceInt (int value) const override |
| Utility function: sum integers from all processors (Allreduce).
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void | Rebalance () |
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void | Rebalance (const Array< int > &partition) |
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void | ParPrint (std::ostream &out, const std::string &comments="") const |
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void | SetPrintShared (bool print) |
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void | Print (std::ostream &out=mfem::out, const std::string &comments="") const override |
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void | Save (const std::string &fname, int precision=16) const override |
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void | Print (adios2stream &out) const override |
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void | PrintXG (std::ostream &out=mfem::out) const override |
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void | PrintAsOne (std::ostream &out=mfem::out, const std::string &comments="") const |
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void | PrintAsSerial (std::ostream &out=mfem::out, const std::string &comments="") const |
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Mesh | GetSerialMesh (int save_rank) const |
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void | SaveAsOne (const std::string &fname, int precision=16) const |
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void | PrintAsOneXG (std::ostream &out=mfem::out) |
| Old mesh format (Netgen/Truegrid) version of 'PrintAsOne'.
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void | PrintVTU (std::string pathname, VTKFormat format=VTKFormat::ASCII, bool high_order_output=false, int compression_level=0, bool bdr=false) override |
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void | Load (std::istream &input, int generate_edges=0, int refine=1, bool fix_orientation=true) override |
| Parallel version of Mesh::Load().
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void | GetBoundingBox (Vector &p_min, Vector &p_max, int ref=2) |
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void | GetCharacteristics (real_t &h_min, real_t &h_max, real_t &kappa_min, real_t &kappa_max) |
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void | Swap (ParMesh &other) |
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void | PrintInfo (std::ostream &out=mfem::out) override |
| Print various parallel mesh stats.
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int | FindPoints (DenseMatrix &point_mat, Array< int > &elem_ids, Array< IntegrationPoint > &ips, bool warn=true, InverseElementTransformation *inv_trans=NULL) override |
| Find the ids of the elements that contain the given points, and their corresponding reference coordinates.
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void | PrintSharedEntities (const std::string &fname_prefix) const |
| Debugging method.
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virtual | ~ParMesh () |
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int | GroupNVertices (int group) const |
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int | GroupNEdges (int group) const |
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int | GroupNTriangles (int group) const |
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int | GroupNQuadrilaterals (int group) const |
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int | GroupVertex (int group, int i) const |
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void | GroupEdge (int group, int i, int &edge, int &o) const |
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void | GroupTriangle (int group, int i, int &face, int &o) const |
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void | GroupQuadrilateral (int group, int i, int &face, int &o) const |
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| Mesh () |
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| Mesh (const Mesh &mesh, bool copy_nodes=true) |
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| Mesh (Mesh &&mesh) |
| Move constructor, useful for using a Mesh as a function return value.
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Mesh & | operator= (Mesh &&mesh) |
| Move assignment operator.
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Mesh & | operator= (const Mesh &mesh)=delete |
| Explicitly delete the copy assignment operator.
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| Mesh (real_t *vertices, int num_vertices, int *element_indices, Geometry::Type element_type, int *element_attributes, int num_elements, int *boundary_indices, Geometry::Type boundary_type, int *boundary_attributes, int num_boundary_elements, int dimension, int space_dimension=-1) |
| Construct a Mesh from the given primary data.
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| Mesh (int Dim_, int NVert, int NElem, int NBdrElem=0, int spaceDim_=-1) |
| Init constructor: begin the construction of a Mesh object.
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| Mesh (const std::string &filename, int generate_edges=0, int refine=1, bool fix_orientation=true) |
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| Mesh (std::istream &input, int generate_edges=0, int refine=1, bool fix_orientation=true) |
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| Mesh (Mesh *mesh_array[], int num_pieces) |
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void | Swap (Mesh &other, bool non_geometry) |
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void | Clear () |
| Clear the contents of the Mesh.
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virtual | ~Mesh () |
| Destroys Mesh.
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Element * | NewElement (int geom) |
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int | AddVertex (real_t x, real_t y=0.0, real_t z=0.0) |
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int | AddVertex (const real_t *coords) |
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int | AddVertex (const Vector &coords) |
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void | AddVertexParents (int i, int p1, int p2) |
| Mark vertex i as nonconforming, with parent vertices p1 and p2.
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int | AddVertexAtMeanCenter (const int *vi, const int nverts, int dim=3) |
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int | AddSegment (int v1, int v2, int attr=1) |
| Adds a segment to the mesh given by 2 vertices v1 and v2.
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int | AddSegment (const int *vi, int attr=1) |
| Adds a segment to the mesh given by 2 vertices vi.
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int | AddTriangle (int v1, int v2, int v3, int attr=1) |
| Adds a triangle to the mesh given by 3 vertices v1 through v3.
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int | AddTriangle (const int *vi, int attr=1) |
| Adds a triangle to the mesh given by 3 vertices vi.
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int | AddTri (const int *vi, int attr=1) |
| Adds a triangle to the mesh given by 3 vertices vi.
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int | AddQuad (int v1, int v2, int v3, int v4, int attr=1) |
| Adds a quadrilateral to the mesh given by 4 vertices v1 through v4.
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int | AddQuad (const int *vi, int attr=1) |
| Adds a quadrilateral to the mesh given by 4 vertices vi.
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int | AddTet (int v1, int v2, int v3, int v4, int attr=1) |
| Adds a tetrahedron to the mesh given by 4 vertices v1 through v4.
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int | AddTet (const int *vi, int attr=1) |
| Adds a tetrahedron to the mesh given by 4 vertices vi.
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int | AddWedge (int v1, int v2, int v3, int v4, int v5, int v6, int attr=1) |
| Adds a wedge to the mesh given by 6 vertices v1 through v6.
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int | AddWedge (const int *vi, int attr=1) |
| Adds a wedge to the mesh given by 6 vertices vi.
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int | AddPyramid (int v1, int v2, int v3, int v4, int v5, int attr=1) |
| Adds a pyramid to the mesh given by 5 vertices v1 through v5.
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int | AddPyramid (const int *vi, int attr=1) |
| Adds a pyramid to the mesh given by 5 vertices vi.
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int | AddHex (int v1, int v2, int v3, int v4, int v5, int v6, int v7, int v8, int attr=1) |
| Adds a hexahedron to the mesh given by 8 vertices v1 through v8.
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int | AddHex (const int *vi, int attr=1) |
| Adds a hexahedron to the mesh given by 8 vertices vi.
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void | AddHexAsTets (const int *vi, int attr=1) |
| Adds 6 tetrahedrons to the mesh by splitting a hexahedron given by 8 vertices vi.
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void | AddHexAsWedges (const int *vi, int attr=1) |
| Adds 2 wedges to the mesh by splitting a hexahedron given by 8 vertices vi.
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void | AddHexAsPyramids (const int *vi, int attr=1) |
| Adds 6 pyramids to the mesh by splitting a hexahedron given by 8 vertices vi.
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void | AddHexAs24TetsWithPoints (int *vi, std::map< std::array< int, 4 >, int > &hex_face_verts, int attr=1) |
| Adds 24 tetrahedrons to the mesh by splitting a hexahedron.
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void | AddQuadAs4TrisWithPoints (int *vi, int attr=1) |
| Adds 4 triangles to the mesh by splitting a quadrilateral given by 4 vertices vi.
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void | AddQuadAs5QuadsWithPoints (int *vi, int attr=1) |
| Adds 5 quadrilaterals to the mesh by splitting a quadrilateral given by 4 vertices vi.
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int | AddElement (Element *elem) |
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int | AddBdrElement (Element *elem) |
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int | AddBdrSegment (int v1, int v2, int attr=1) |
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int | AddBdrSegment (const int *vi, int attr=1) |
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int | AddBdrTriangle (int v1, int v2, int v3, int attr=1) |
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int | AddBdrTriangle (const int *vi, int attr=1) |
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int | AddBdrQuad (int v1, int v2, int v3, int v4, int attr=1) |
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int | AddBdrQuad (const int *vi, int attr=1) |
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void | AddBdrQuadAsTriangles (const int *vi, int attr=1) |
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int | AddBdrPoint (int v, int attr=1) |
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void | FinalizeTriMesh (int generate_edges=0, int refine=0, bool fix_orientation=true) |
| Finalize the construction of a triangular Mesh.
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void | FinalizeQuadMesh (int generate_edges=0, int refine=0, bool fix_orientation=true) |
| Finalize the construction of a quadrilateral Mesh.
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void | FinalizeTetMesh (int generate_edges=0, int refine=0, bool fix_orientation=true) |
| Finalize the construction of a tetrahedral Mesh.
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void | FinalizeWedgeMesh (int generate_edges=0, int refine=0, bool fix_orientation=true) |
| Finalize the construction of a wedge Mesh.
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void | FinalizeHexMesh (int generate_edges=0, int refine=0, bool fix_orientation=true) |
| Finalize the construction of a hexahedral Mesh.
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void | FinalizeMesh (int refine=0, bool fix_orientation=true) |
| Finalize the construction of any type of Mesh.
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void | FinalizeTopology (bool generate_bdr=true) |
| Finalize the construction of the secondary topology (connectivity) data of a Mesh.
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int | CheckElementOrientation (bool fix_it=true) |
| Check (and optionally attempt to fix) the orientation of the elements.
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int | CheckBdrElementOrientation (bool fix_it=true) |
| Check the orientation of the boundary elements.
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void | RemoveUnusedVertices () |
| Remove unused vertices and rebuild mesh connectivity.
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void | RemoveInternalBoundaries () |
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real_t | GetGeckoElementOrdering (Array< int > &ordering, int iterations=4, int window=4, int period=2, int seed=0, bool verbose=false, real_t time_limit=0) |
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void | GetHilbertElementOrdering (Array< int > &ordering) |
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void | ReorderElements (const Array< int > &ordering, bool reorder_vertices=true) |
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MFEM_DEPRECATED | Mesh (int nx, int ny, int nz, Element::Type type, bool generate_edges=false, real_t sx=1.0, real_t sy=1.0, real_t sz=1.0, bool sfc_ordering=true) |
| Deprecated: see MakeCartesian3D.
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MFEM_DEPRECATED | Mesh (int nx, int ny, Element::Type type, bool generate_edges=false, real_t sx=1.0, real_t sy=1.0, bool sfc_ordering=true) |
| Deprecated: see MakeCartesian2D.
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MFEM_DEPRECATED | Mesh (int n, real_t sx=1.0) |
| Deprecated: see MakeCartesian1D.
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MFEM_DEPRECATED | Mesh (Mesh *orig_mesh, int ref_factor, int ref_type) |
| Deprecated: see MakeRefined.
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int | Dimension () const |
| Dimension of the reference space used within the elements.
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int | SpaceDimension () const |
| Dimension of the physical space containing the mesh.
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int | EulerNumber () const |
| Equals 1 + num_holes - num_loops.
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int | EulerNumber2D () const |
| Equals 1 - num_holes.
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int | MeshGenerator () const |
| Get the mesh generator/type.
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bool | HasGeometry (Geometry::Type geom) const |
| Return true iff the given geom is encountered in the mesh. Geometries of dimensions lower than Dimension() are counted as well.
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int | GetNumGeometries (int dim) const |
| Return the number of geometries of the given dimension present in the mesh.
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void | GetGeometries (int dim, Array< Geometry::Type > &el_geoms) const |
| Return all element geometries of the given dimension present in the mesh.
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void | GetBoundingBox (Vector &min, Vector &max, int ref=2) |
| Returns the minimum and maximum corners of the mesh bounding box.
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void | GetCharacteristics (real_t &h_min, real_t &h_max, real_t &kappa_min, real_t &kappa_max, Vector *Vh=NULL, Vector *Vk=NULL) |
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int | GetNV () const |
| Returns number of vertices. Vertices are only at the corners of elements, where you would expect them in the lowest-order mesh.
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int | GetNE () const |
| Returns number of elements.
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int | GetNBE () const |
| Returns number of boundary elements.
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int | GetNEdges () const |
| Return the number of edges.
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int | GetNFaces () const |
| Return the number of faces in a 3D mesh.
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int | GetNumFaces () const |
| Return the number of faces (3D), edges (2D) or vertices (1D).
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int | GetNumFacesWithGhost () const |
| Return the number of faces (3D), edges (2D) or vertices (1D) including ghost faces.
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long long | GetGlobalNE () const |
| Return the total (global) number of elements.
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const real_t * | GetVertex (int i) const |
| Return pointer to vertex i's coordinates.
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real_t * | GetVertex (int i) |
| Return pointer to vertex i's coordinates.
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const Element * | GetElement (int i) const |
| Return pointer to the i'th element object.
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Element * | GetElement (int i) |
| Return pointer to the i'th element object.
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const Element * | GetBdrElement (int i) const |
| Return pointer to the i'th boundary element object.
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Element * | GetBdrElement (int i) |
| Return pointer to the i'th boundary element object.
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const Element * | GetFace (int i) const |
| Return pointer to the i'th face element object.
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const Element *const * | GetElementsArray () const |
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void | GetElementData (int geom, Array< int > &elem_vtx, Array< int > &attr) const |
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void | GetBdrElementData (int geom, Array< int > &bdr_elem_vtx, Array< int > &bdr_attr) const |
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int | GetAttribute (int i) const |
| Return the attribute of element i.
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void | SetAttribute (int i, int attr) |
| Set the attribute of element i.
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int | GetBdrAttribute (int i) const |
| Return the attribute of boundary element i.
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void | SetBdrAttribute (int i, int attr) |
| Set the attribute of boundary element i.
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int | GetPatchAttribute (int i) const |
| Return the attribute of patch i, for a NURBS mesh.
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void | SetPatchAttribute (int i, int attr) |
| Set the attribute of patch i, for a NURBS mesh.
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int | GetPatchBdrAttribute (int i) const |
| Return the attribute of patch boundary element i, for a NURBS mesh.
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void | SetPatchBdrAttribute (int i, int attr) |
| Set the attribute of patch boundary element i, for a NURBS mesh.
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Element::Type | GetElementType (int i) const |
| Returns the type of element i.
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Element::Type | GetBdrElementType (int i) const |
| Returns the type of boundary element i.
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MFEM_DEPRECATED Geometry::Type | GetFaceGeometryType (int Face) const |
| Deprecated in favor of Mesh::GetFaceGeometry.
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Element::Type | GetFaceElementType (int Face) const |
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Geometry::Type | GetFaceGeometry (int i) const |
| Return the Geometry::Type associated with face i.
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Geometry::Type | GetElementGeometry (int i) const |
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Geometry::Type | GetBdrElementGeometry (int i) const |
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MFEM_DEPRECATED Geometry::Type | GetFaceBaseGeometry (int i) const |
| Deprecated in favor of Mesh::GetFaceGeometry.
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Geometry::Type | GetElementBaseGeometry (int i) const |
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Geometry::Type | GetBdrElementBaseGeometry (int i) const |
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bool | FaceIsInterior (int FaceNo) const |
| Return true if the given face is interior.
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real_t | GetElementSize (int i, int type=0) |
| Get the size of the i-th element relative to the perfect reference element.
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real_t | GetElementSize (int i, const Vector &dir) |
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real_t | GetElementSize (ElementTransformation *T, int type=0) const |
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real_t | GetElementVolume (int i) |
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void | GetElementCenter (int i, Vector ¢er) |
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void | GetElementJacobian (int i, DenseMatrix &J, const IntegrationPoint *ip=NULL) |
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void | GetElementVertices (int i, Array< int > &v) const |
| Returns the indices of the vertices of element i.
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void | GetBdrElementVertices (int i, Array< int > &v) const |
| Returns the indices of the vertices of boundary element i.
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void | GetElementEdges (int i, Array< int > &edges, Array< int > &cor) const |
| Return the indices and the orientations of all edges of element i.
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void | GetBdrElementEdges (int i, Array< int > &edges, Array< int > &cor) const |
| Return the indices and the orientations of all edges of bdr element i.
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void | GetFaceEdges (int i, Array< int > &edges, Array< int > &o) const |
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void | GetFaceVertices (int i, Array< int > &vert) const |
| Returns the indices of the vertices of face i.
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void | GetEdgeVertices (int i, Array< int > &vert) const |
| Returns the indices of the vertices of edge i.
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void | GetElementFaces (int i, Array< int > &faces, Array< int > &ori) const |
| Return the indices and the orientations of all faces of element i.
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Array< int > | FindFaceNeighbors (const int elem) const |
| Returns the sorted, unique indices of elements sharing a face with element elem, including elem.
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void | GetBdrElementFace (int i, int *f, int *o) const |
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void | GetBdrElementAdjacentElement (int bdr_el, int &el, int &info) const |
| For the given boundary element, bdr_el, return its adjacent element and its info, i.e. 64*local_bdr_index+bdr_orientation.
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MFEM_DEPRECATED void | GetBdrElementAdjacentElement2 (int bdr_el, int &el, int &info) const |
| Deprecated.
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int | GetBdrElementFaceIndex (int be_idx) const |
| Return the local face (codimension-1) index for the given boundary element index.
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MFEM_DEPRECATED int | GetBdrFace (int i) const |
| Deprecated in favor of GetBdrElementFaceIndex().
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MFEM_DEPRECATED int | GetBdrElementEdgeIndex (int i) const |
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Table * | GetVertexToElementTable () |
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Table * | GetFaceToElementTable () const |
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Table * | GetFaceEdgeTable () const |
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Table * | GetEdgeVertexTable () const |
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void | GetVertexToVertexTable (DSTable &) const |
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const Table & | ElementToElementTable () |
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const Table & | ElementToFaceTable () const |
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const Table & | ElementToEdgeTable () const |
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Array< int > | GetFaceToBdrElMap () const |
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void | GetElementTransformation (int i, IsoparametricTransformation *ElTr) const |
| Builds the transformation defining the i-th element in ElTr. ElTr must be allocated in advance and will be owned by the caller.
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ElementTransformation * | GetElementTransformation (int i) |
| Returns a pointer to the transformation defining the i-th element.
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void | GetElementTransformation (int i, const Vector &nodes, IsoparametricTransformation *ElTr) const |
| Builds the transformation defining the i-th element in ElTr assuming position of the vertices/nodes are given by nodes. ElTr must be allocated in advance and will be owned by the caller.
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ElementTransformation * | GetBdrElementTransformation (int i) |
| Returns a pointer to the transformation defining the i-th boundary element.
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void | GetBdrElementTransformation (int i, IsoparametricTransformation *ElTr) const |
| Builds the transformation defining the i-th boundary element in ElTr. ElTr must be allocated in advance and will be owned by the caller.
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ElementTransformation * | GetFaceTransformation (int FaceNo) |
| Returns a pointer to the transformation defining the given face element.
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void | GetFaceTransformation (int i, IsoparametricTransformation *FTr) const |
| Builds the transformation defining the i-th face element in FTr. FTr must be allocated in advance and will be owned by the caller.
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void | GetLocalFaceTransformation (int face_type, int elem_type, IsoparametricTransformation &Transf, int info) const |
| A helper method that constructs a transformation from the reference space of a face to the reference space of an element.
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void | GetEdgeTransformation (int i, IsoparametricTransformation *EdTr) const |
| Builds the transformation defining the i-th edge element in EdTr. EdTr must be allocated in advance and will be owned by the caller.
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ElementTransformation * | GetEdgeTransformation (int EdgeNo) |
| Returns a pointer to the transformation defining the given edge element.
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FaceElementTransformations * | GetInteriorFaceTransformations (int FaceNo) |
| See GetFaceElementTransformations().
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void | GetInteriorFaceTransformations (int FaceNo, FaceElementTransformations &FElTr, IsoparametricTransformation &ElTr1, IsoparametricTransformation &ElTr2) const |
| Variant of GetInteriorFaceTransformations using a user allocated FaceElementTransformations object.
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FaceElementTransformations * | GetBdrFaceTransformations (int BdrElemNo) |
| Builds the transformation defining the given boundary face.
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void | GetBdrFaceTransformations (int BdrElemNo, FaceElementTransformations &FElTr, IsoparametricTransformation &ElTr1, IsoparametricTransformation &ElTr2) const |
| Variant of GetBdrFaceTransformations using a user allocated FaceElementTransformations object.
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const GeometricFactors * | GetGeometricFactors (const IntegrationRule &ir, const int flags, MemoryType d_mt=MemoryType::DEFAULT) |
| Return the mesh geometric factors corresponding to the given integration rule.
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const FaceGeometricFactors * | GetFaceGeometricFactors (const IntegrationRule &ir, const int flags, FaceType type, MemoryType d_mt=MemoryType::DEFAULT) |
| Return the mesh geometric factors for the faces corresponding to the given integration rule.
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void | DeleteGeometricFactors () |
| Destroy all GeometricFactors stored by the Mesh.
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void | GetPointMatrix (int i, DenseMatrix &pointmat) const |
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void | GetBdrPointMatrix (int i, DenseMatrix &pointmat) const |
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FaceInformation | GetFaceInformation (int f) const |
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void | GetFaceElements (int Face, int *Elem1, int *Elem2) const |
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void | GetFaceInfos (int Face, int *Inf1, int *Inf2) const |
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void | GetFaceInfos (int Face, int *Inf1, int *Inf2, int *NCFace) const |
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int * | CartesianPartitioning (int nxyz[]) |
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int * | GeneratePartitioning (int nparts, int part_method=1) |
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void | CheckPartitioning (int *partitioning_) |
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void | MoveVertices (const Vector &displacements) |
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void | GetVertices (Vector &vert_coord) const |
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void | SetVertices (const Vector &vert_coord) |
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void | ChangeVertexDataOwnership (real_t *vertices, int len_vertices, bool zerocopy=false) |
| Set the internal Vertex array to point to the given vertices array without assuming ownership of the pointer.
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void | GetNode (int i, real_t *coord) const |
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void | SetNode (int i, const real_t *coord) |
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void | MoveNodes (const Vector &displacements) |
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void | GetNodes (Vector &node_coord) const |
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void | SetNodes (const Vector &node_coord) |
| Updates the vertex/node locations. Invokes NodesUpdated().
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void | ScaleSubdomains (real_t sf) |
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void | ScaleElements (real_t sf) |
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void | Transform (void(*f)(const Vector &, Vector &)) |
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void | Transform (VectorCoefficient &deformation) |
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void | NodesUpdated () |
| This function should be called after the mesh node coordinates have been updated externally, e.g. by modifying the internal nodal GridFunction returned by GetNodes().
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GridFunction * | GetNodes () |
| Return a pointer to the internal node GridFunction (may be NULL).
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const GridFunction * | GetNodes () const |
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bool | OwnsNodes () const |
| Return the mesh nodes ownership flag.
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void | SetNodesOwner (bool nodes_owner) |
| Set the mesh nodes ownership flag.
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void | NewNodes (GridFunction &nodes, bool make_owner=false) |
| Replace the internal node GridFunction with the given GridFunction.
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void | SwapNodes (GridFunction *&nodes, int &own_nodes_) |
| Swap the internal node GridFunction pointer and ownership flag members with the given ones.
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void | GetNodes (GridFunction &nodes) const |
| Return the mesh nodes/vertices projected on the given GridFunction.
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void | SetNodalGridFunction (GridFunction *nodes, bool make_owner=false) |
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const FiniteElementSpace * | GetNodalFESpace () const |
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void | EnsureNodes () |
| Make sure that the mesh has valid nodes, i.e. its geometry is described by a vector finite element grid function (even if it is a low-order mesh with straight edges).
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void | UniformRefinement (int ref_algo=0) |
| Refine all mesh elements.
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void | NURBSCoarsening (int cf=2, real_t tol=1.0e-12) |
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void | GeneralRefinement (const Array< Refinement > &refinements, int nonconforming=-1, int nc_limit=0) |
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void | GeneralRefinement (const Array< int > &el_to_refine, int nonconforming=-1, int nc_limit=0) |
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void | RandomRefinement (real_t prob, bool aniso=false, int nonconforming=-1, int nc_limit=0) |
| Refine each element with given probability. Uses GeneralRefinement.
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void | RefineAtVertex (const Vertex &vert, real_t eps=0.0, int nonconforming=-1) |
| Refine elements sharing the specified vertex. Uses GeneralRefinement.
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bool | RefineByError (const Array< real_t > &elem_error, real_t threshold, int nonconforming=-1, int nc_limit=0) |
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bool | RefineByError (const Vector &elem_error, real_t threshold, int nonconforming=-1, int nc_limit=0) |
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bool | DerefineByError (Array< real_t > &elem_error, real_t threshold, int nc_limit=0, int op=1) |
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bool | DerefineByError (const Vector &elem_error, real_t threshold, int nc_limit=0, int op=1) |
| Same as DerefineByError for an error vector.
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void | EnsureNCMesh (bool simplices_nonconforming=false) |
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bool | Conforming () const |
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bool | Nonconforming () const |
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const CoarseFineTransformations & | GetRefinementTransforms () const |
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Operation | GetLastOperation () const |
| Return type of last modification of the mesh.
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long | GetSequence () const |
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long | GetNodesSequence () const |
| Return the nodes update counter.
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void | RefineNURBSFromFile (std::string ref_file) |
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void | KnotInsert (Array< KnotVector * > &kv) |
| For NURBS meshes, insert the new knots in kv, for each direction.
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void | KnotInsert (Array< Vector * > &kv) |
| For NURBS meshes, insert the knots in kv, for each direction.
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void | KnotRemove (Array< Vector * > &kv) |
| For NURBS meshes, remove the knots in kv, for each direction.
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void | DegreeElevate (int rel_degree, int degree=16) |
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std::vector< int > | CreatePeriodicVertexMapping (const std::vector< Vector > &translations, real_t tol=1e-8) const |
| Creates a mapping v2v from the vertex indices of the mesh such that coincident vertices under the given translations are identified.
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void | GetGeometricParametersFromJacobian (const DenseMatrix &J, real_t &volume, Vector &aspr, Vector &skew, Vector &ori) const |
| Computes geometric parameters associated with a Jacobian matrix in 2D/3D. These parameters are (1) Area/Volume, (2) Aspect-ratio (1 in 2D, and 2 non-dimensional and 2 dimensional parameters in 3D. Dimensional parameters are used for target construction in TMOP), (3) skewness (1 in 2D and 3 in 3D), and finally (4) orientation (1 in 2D and 3 in 3D).
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void | GetElementColoring (Array< int > &colors, int el0=0) |
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void | MesquiteSmooth (const int mesquite_option=0) |
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void | CheckDisplacements (const Vector &displacements, real_t &tmax) |
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void | PrintVTK (std::ostream &os) |
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void | PrintVTK (std::ostream &os, int ref, int field_data=0) |
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void | PrintVTU (std::ostream &os, int ref=1, VTKFormat format=VTKFormat::ASCII, bool high_order_output=false, int compression_level=0, bool bdr_elements=false) |
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void | PrintBdrVTU (std::string fname, VTKFormat format=VTKFormat::ASCII, bool high_order_output=false, int compression_level=0) |
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void | PrintWithPartitioning (int *partitioning, std::ostream &os, int elem_attr=0) const |
| Prints the mesh with boundary elements given by the boundary of the subdomains, so that the boundary of subdomain i has boundary attribute i+1.
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void | PrintElementsWithPartitioning (int *partitioning, std::ostream &os, int interior_faces=0) |
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void | PrintSurfaces (const Table &Aface_face, std::ostream &os) const |
| Print set of disjoint surfaces:
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void | PrintCharacteristics (Vector *Vh=NULL, Vector *Vk=NULL, std::ostream &os=mfem::out) |
| Compute and print mesh characteristics such as number of vertices, number of elements, number of boundary elements, minimal and maximal element sizes, minimal and maximal element aspect ratios, etc.
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void | DebugDump (std::ostream &os) const |
| Output an NCMesh-compatible debug dump.
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void | ComputeGlobalElementOffset () const |
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| ParMesh (const ParNCMesh &pncmesh) |
| Create from a nonconforming mesh.
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void | ReduceMeshGen () |
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void | FinalizeParTopo () |
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void | MarkTetMeshForRefinement (const DSTable &v_to_v) override |
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int | GetEdgeSplittings (Element *edge, const DSTable &v_to_v, int *middle) |
| Return a number(0-1) identifying how the given edge has been split.
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void | GetFaceSplittings (const int *fv, const HashTable< Hashed2 > &v_to_v, Array< unsigned > &codes) |
| Append codes identifying how the given face has been split to codes.
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bool | DecodeFaceSplittings (HashTable< Hashed2 > &v_to_v, const int *v, const Array< unsigned > &codes, int &pos) |
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void | BuildFaceNbrElementToFaceTable () |
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template<int N> |
void | AddTriFaces (const Array< int > &v, const std::unique_ptr< STable3D > &faces, const std::unique_ptr< STable3D > &shared_faces, int elem, int start, int end, const int fverts[][N]) |
| Helper function for adding triangle face neighbor element to face table entries. Have to use a template here rather than lambda capture because the FaceVert entries in Geometry have inner size of 3 for tets and 4 for everything else.
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void | GetGhostFaceTransformation (FaceElementTransformations &FElTr, Element::Type face_type, Geometry::Type face_geom) const |
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void | GetGhostFaceTransformation (FaceElementTransformations *FElTr, Element::Type face_type, Geometry::Type face_geom) const |
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void | RefineGroups (const DSTable &v_to_v, int *middle) |
| Update the groups after triangle refinement.
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void | RefineGroups (int old_nv, const HashTable< Hashed2 > &v_to_v) |
| Update the groups after tetrahedron refinement.
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void | UniformRefineGroups2D (int old_nv) |
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void | UniformRefineGroups3D (int old_nv, int old_nedges, const DSTable &old_v_to_v, const STable3D &old_faces, Array< int > *f2qf) |
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void | ExchangeFaceNbrData (Table *gr_sface, int *s2l_face) |
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void | UniformRefinement2D () override |
| Refine a mixed 2D mesh uniformly.
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void | UniformRefinement3D () override |
| Refine a mixed 3D mesh uniformly.
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void | NURBSUniformRefinement (int rf=2, real_t tol=1.0e-12) override |
| Refine NURBS mesh, with an optional refinement factor.
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void | NURBSUniformRefinement (const Array< int > &rf, real_t tol=1.e-12) override |
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void | LocalRefinement (const Array< int > &marked_el, int type=3) override |
| This function is not public anymore. Use GeneralRefinement instead.
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void | NonconformingRefinement (const Array< Refinement > &refinements, int nc_limit=0) override |
| This function is not public anymore. Use GeneralRefinement instead.
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bool | NonconformingDerefinement (Array< real_t > &elem_error, real_t threshold, int nc_limit=0, int op=1) override |
| NC version of GeneralDerefinement.
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void | RebalanceImpl (const Array< int > *partition) |
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void | DeleteFaceNbrData () |
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bool | WantSkipSharedMaster (const NCMesh::Master &master) const |
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int | BuildLocalVertices (const Mesh &global_mesh, const int *partitioning, Array< int > &vert_global_local) |
| Fills out partitioned Mesh::vertices.
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int | BuildLocalElements (const Mesh &global_mesh, const int *partitioning, const Array< int > &vert_global_local) |
| Fills out partitioned Mesh::elements.
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int | BuildLocalBoundary (const Mesh &global_mesh, const int *partitioning, const Array< int > &vert_global_local, Array< bool > &activeBdrElem, Table *&edge_element) |
| Fills out partitioned Mesh::boundary.
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void | FindSharedFaces (const Mesh &mesh, const int *partition, Array< int > &face_group, ListOfIntegerSets &groups) |
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int | FindSharedEdges (const Mesh &mesh, const int *partition, Table *&edge_element, ListOfIntegerSets &groups) |
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int | FindSharedVertices (const int *partition, Table *vertex_element, ListOfIntegerSets &groups) |
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void | BuildFaceGroup (int ngroups, const Mesh &mesh, const Array< int > &face_group, int &nstria, int &nsquad) |
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void | BuildEdgeGroup (int ngroups, const Table &edge_element) |
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void | BuildVertexGroup (int ngroups, const Table &vert_element) |
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void | BuildSharedFaceElems (int ntri_faces, int nquad_faces, const Mesh &mesh, int *partitioning, const STable3D *faces_tbl, const Array< int > &face_group, const Array< int > &vert_global_local) |
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void | BuildSharedEdgeElems (int nedges, Mesh &mesh, const Array< int > &vert_global_local, const Table *edge_element) |
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void | BuildSharedVertMapping (int nvert, const Table *vert_element, const Array< int > &vert_global_local) |
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void | GetSharedEdgeCommunicator (int ordering, GroupCommunicator &sedge_comm) const |
| Get the shared edges GroupCommunicator.
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void | GetSharedVertexCommunicator (int ordering, GroupCommunicator &svert_comm) const |
| Get the shared vertices GroupCommunicator.
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void | GetSharedQuadCommunicator (int ordering, GroupCommunicator &squad_comm) const |
| Get the shared face quadrilaterals GroupCommunicator.
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void | GetSharedTriCommunicator (int ordering, GroupCommunicator &stria_comm) const |
| Get the shared face triangles GroupCommunicator.
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STable3D * | GetSharedFacesTable () |
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void | DistributeAttributes (Array< int > &attr) |
| Ensure that bdr_attributes and attributes agree across processors.
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void | LoadSharedEntities (std::istream &input) |
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void | EnsureParNodes () |
| If the mesh is curved, make sure 'Nodes' is ParGridFunction.
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void | MakeRefined_ (ParMesh &orig_mesh, int ref_factor, int ref_type) |
| Internal function used in ParMesh::MakeRefined (and related constructor)
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void | Destroy () |
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void | Swap (Mesh &other, bool non_geometry) |
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void | Init () |
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void | InitTables () |
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void | SetEmpty () |
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void | DestroyTables () |
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void | DeleteTables () |
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void | DestroyPointers () |
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void | Destroy () |
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void | ResetLazyData () |
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Element * | ReadElementWithoutAttr (std::istream &input) |
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Element * | ReadElement (std::istream &input) |
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void | ReadMFEMMesh (std::istream &input, int version, int &curved) |
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void | ReadLineMesh (std::istream &input) |
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void | ReadNetgen2DMesh (std::istream &input, int &curved) |
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void | ReadNetgen3DMesh (std::istream &input) |
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void | ReadTrueGridMesh (std::istream &input) |
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void | CreateVTKMesh (const Vector &points, const Array< int > &cell_data, const Array< int > &cell_offsets, const Array< int > &cell_types, const Array< int > &cell_attributes, int &curved, int &read_gf, bool &finalize_topo) |
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void | ReadVTKMesh (std::istream &input, int &curved, int &read_gf, bool &finalize_topo) |
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void | ReadXML_VTKMesh (std::istream &input, int &curved, int &read_gf, bool &finalize_topo, const std::string &xml_prefix="") |
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void | ReadNURBSMesh (std::istream &input, int &curved, int &read_gf, bool spacing=false) |
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void | ReadInlineMesh (std::istream &input, bool generate_edges=false) |
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void | ReadGmshMesh (std::istream &input, int &curved, int &read_gf) |
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void | ReadCubit (const std::string &filename, int &curved, int &read_gf) |
| Load a mesh from a Genesis file.
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void | SetMeshGen () |
| Determine the mesh generator bitmask meshgen, see MeshGenerator().
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real_t | GetLength (int i, int j) const |
| Return the length of the segment from node i to node j.
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void | MarkForRefinement () |
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void | MarkTriMeshForRefinement () |
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void | GetEdgeOrdering (const DSTable &v_to_v, Array< int > &order) |
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void | PrepareNodeReorder (DSTable **old_v_to_v, Table **old_elem_vert) |
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void | DoNodeReorder (DSTable *old_v_to_v, Table *old_elem_vert) |
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STable3D * | GetFacesTable () |
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STable3D * | GetElementToFaceTable (int ret_ftbl=0) |
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void | RedRefinement (int i, const DSTable &v_to_v, int *edge1, int *edge2, int *middle) |
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void | GreenRefinement (int i, const DSTable &v_to_v, int *edge1, int *edge2, int *middle) |
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void | Bisection (int i, const DSTable &, int *, int *, int *) |
| Bisect a triangle: element with index i is bisected.
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|
void | Bisection (int i, HashTable< Hashed2 > &) |
| Bisect a tetrahedron: element with index i is bisected.
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void | BdrBisection (int i, const HashTable< Hashed2 > &) |
| Bisect a boundary triangle: boundary element with index i is bisected.
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void | UniformRefinement (int i, const DSTable &, int *, int *, int *) |
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void | AverageVertices (const int *indexes, int n, int result) |
| Averages the vertices with given indexes and saves the result in vertices[result].
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void | InitRefinementTransforms () |
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int | FindCoarseElement (int i) |
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void | UpdateNodes () |
| Update the nodes of a curved mesh after the topological part of a Mesh::Operation, such as refinement, has been performed.
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|
void | SetVerticesFromNodes (const GridFunction *nodes) |
| Helper to set vertex coordinates given a high-order curvature function.
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|
void | UniformRefinement2D_base (bool update_nodes=true) |
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void | UniformRefinement3D_base (Array< int > *f2qf=NULL, DSTable *v_to_v_p=NULL, bool update_nodes=true) |
|
real_t | AggregateError (const Array< real_t > &elem_error, const int *fine, int nfine, int op) |
| Derefinement helper.
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|
void | LoadPatchTopo (std::istream &input, Array< int > &edge_to_knot) |
| Read NURBS patch/macro-element mesh.
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|
void | UpdateNURBS () |
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void | PrintTopo (std::ostream &os, const Array< int > &e_to_k, const int version, const std::string &comment="") const |
| Write the beginning of a NURBS mesh to os, specifying the NURBS patch topology. Optional file comments can be provided in comments.
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|
void | GetLocalPtToSegTransformation (IsoparametricTransformation &, int i) const |
| Used in GetFaceElementTransformations (...)
|
|
void | GetLocalSegToTriTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalSegToQuadTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalTriToTetTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalTriToWdgTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalTriToPyrTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalQuadToHexTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalQuadToWdgTransformation (IsoparametricTransformation &loc, int i) const |
|
void | GetLocalQuadToPyrTransformation (IsoparametricTransformation &loc, int i) const |
|
void | ApplyLocalSlaveTransformation (FaceElementTransformations &FT, const FaceInfo &fi, bool is_ghost) const |
|
bool | IsSlaveFace (const FaceInfo &fi) const |
|
int | GetElementToEdgeTable (Table &) |
|
void | AddPointFaceElement (int lf, int gf, int el) |
| Used in GenerateFaces()
|
|
void | AddSegmentFaceElement (int lf, int gf, int el, int v0, int v1) |
|
void | AddTriangleFaceElement (int lf, int gf, int el, int v0, int v1, int v2) |
|
void | AddQuadFaceElement (int lf, int gf, int el, int v0, int v1, int v2, int v3) |
|
bool | FaceIsTrueInterior (int FaceNo) const |
|
void | FreeElement (Element *E) |
|
void | GenerateFaces () |
|
void | GenerateNCFaceInfo () |
|
void | InitMesh (int Dim_, int spaceDim_, int NVert, int NElem, int NBdrElem) |
| Begin construction of a mesh.
|
|
void | FinalizeCheck () |
|
void | Loader (std::istream &input, int generate_edges=0, std::string parse_tag="") |
|
void | Printer (std::ostream &os=mfem::out, std::string section_delimiter="", const std::string &comments="") const |
|
void | Make3D (int nx, int ny, int nz, Element::Type type, real_t sx, real_t sy, real_t sz, bool sfc_ordering) |
| Creates a mesh for the parallelepiped [0,sx]x[0,sy]x[0,sz], divided into nx*ny*nz hexahedra if type = HEXAHEDRON or into 6*nx*ny*nz tetrahedrons if type = TETRAHEDRON.
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|
void | Make3D24TetsFromHex (int nx, int ny, int nz, real_t sx, real_t sy, real_t sz) |
| Creates a mesh for the parallelepiped [0,sx]x[0,sy]x[0,sz], divided into nx*ny*nz*24 tetrahedrons.
|
|
void | Make2D4TrisFromQuad (int nx, int ny, real_t sx, real_t sy) |
| Creates mesh for the rectangle [0,sx]x[0,sy], divided into nx*ny*4 triangles.
|
|
void | Make2D5QuadsFromQuad (int nx, int ny, real_t sx, real_t sy) |
| Creates mesh for the rectangle [0,sx]x[0,sy], divided into nx*ny*5 quadrilaterals.
|
|
void | Make2D (int nx, int ny, Element::Type type, real_t sx, real_t sy, bool generate_edges, bool sfc_ordering) |
| Creates mesh for the rectangle [0,sx]x[0,sy], divided into nx*ny quadrilaterals if type = QUADRILATERAL or into 2*nx*ny triangles if type = TRIANGLE.
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|
void | Make1D (int n, real_t sx=1.0) |
|
void | MakeRefined_ (Mesh &orig_mesh, const Array< int > &ref_factors, int ref_type) |
| Internal function used in Mesh::MakeRefined.
|
|
void | InitFromNCMesh (const NCMesh &ncmesh) |
| Initialize vertices/elements/boundary/tables from a nonconforming mesh.
|
|
| Mesh (const NCMesh &ncmesh) |
| Create from a nonconforming mesh.
|
|
void | GetElementData (const Array< Element * > &elem_array, int geom, Array< int > &elem_vtx, Array< int > &attr) const |
|
void | MakeSimplicial_ (const Mesh &orig_mesh, int *vglobal) |
|