15 #include "../config/config.hpp"
16 #include "../general/array.hpp"
32 void Set(
const double *p,
const int dim)
45 void Get(
double *p,
const int dim)
const
58 void Set(
const double x1,
const double x2,
const double x3,
const double w)
63 void Set3(
const double x1,
const double x2,
const double x3)
64 {
x = x1;
y = x2;
z = x3; }
66 void Set3(
const double *p) {
x = p[0];
y = p[1];
z = p[2]; }
68 void Set2w(
const double x1,
const double x2,
const double w)
73 void Set2(
const double x1,
const double x2) {
x = x1;
y = x2; }
75 void Set2(
const double *p) {
x = p[0];
y = p[1]; }
77 void Set1w(
const double x1,
const double w) {
x = x1;
weight = w; }
90 void GrundmannMollerSimplexRule(
int s,
int n = 3);
92 void AddTriMidPoint(
const int off,
const double weight)
95 void AddTriPoints3(
const int off,
const double a,
const double b,
103 void AddTriPoints3(
const int off,
const double a,
const double weight)
104 { AddTriPoints3(off, a, 1. - 2.*a, weight); }
106 void AddTriPoints3b(
const int off,
const double b,
const double weight)
107 { AddTriPoints3(off, (1. - b)/2., b, weight); }
109 void AddTriPoints3R(
const int off,
const double a,
const double b,
110 const double c,
const double weight)
117 void AddTriPoints3R(
const int off,
const double a,
const double b,
119 { AddTriPoints3R(off, a, b, 1. - a - b, weight); }
121 void AddTriPoints6(
const int off,
const double a,
const double b,
122 const double c,
const double weight)
132 void AddTriPoints6(
const int off,
const double a,
const double b,
134 { AddTriPoints6(off, a, b, 1. - a - b, weight); }
137 void AddTetPoints3(
const int off,
const double a,
const double b,
146 void AddTetPoints6(
const int off,
const double a,
const double b,
147 const double c,
const double weight)
157 void AddTetMidPoint(
const int off,
const double weight)
161 void AddTetPoints4(
const int off,
const double a,
const double weight)
164 AddTetPoints3(off + 1, a, 1. - 3.*a, weight);
168 void AddTetPoints4b(
const int off,
const double b,
const double weight)
170 const double a = (1. - b)/3.;
172 AddTetPoints3(off + 1, a, b, weight);
176 void AddTetPoints6(
const int off,
const double a,
const double weight)
178 const double b = 0.5 - a;
179 AddTetPoints3(off, a, b, weight);
180 AddTetPoints3(off + 3, b, a, weight);
184 void AddTetPoints12(
const int off,
const double a,
const double bc,
187 const double cb = 1. - 2*a - bc;
188 AddTetPoints3(off, a, bc, weight);
189 AddTetPoints3(off + 3, a, cb, weight);
190 AddTetPoints6(off + 6, a, bc, cb, weight);
194 void AddTetPoints12bc(
const int off,
const double b,
const double c,
197 const double a = (1. - b - c)/2.;
198 AddTetPoints3(off, a, b, weight);
199 AddTetPoints3(off + 3, a, c, weight);
200 AddTetPoints6(off + 6, a, b, c, weight);
211 for (
int i = 0; i < this->
Size(); i++)
297 int own_rules, refined;
311 if (ir_array.
Size() <= Order)
313 ir_array.
SetSize(Order + 1, NULL);
318 return (ir_array.
Size() > Order && ir_array[Order] != NULL);
320 int GetSegmentRealOrder(
int Order)
const
int GetNPoints() const
Returns the number of the points in the integration rule.
void Set(const double *p, const int dim)
int Size() const
Logical size of the array.
void Get(double *p, const int dim) const
Class for an integration rule - an Array of IntegrationPoint.
const IntegrationRule & Get(int GeomType, int Order)
Returns an integration rule for given GeomType and Order.
void ClosedUniform(const int np, IntegrationRule *ir)
void Set1w(const double *p)
void GivePolyPoints(const int np, double *pts, const int type)
~IntegrationRules()
Destroys an IntegrationRules object.
Container class for integration rules.
void Set(const double x1, const double x2, const double x3, const double w)
void OpenUniform(const int np, IntegrationRule *ir)
const IntegrationPoint & IntPoint(int i) const
Returns a const reference to the i-th integration point.
A class container for 1D quadrature type constants.
void GaussLobatto(const int np, IntegrationRule *ir)
void Set3(const double *p)
IntegrationPoint & IntPoint(int i)
Returns a reference to the i-th integration point.
~IntegrationRule()
Destroys an IntegrationRule object.
void Set3w(const double *p)
void Set2(const double x1, const double x2)
aka "open half" Newton-Cotes
void Set3(const double x1, const double x2, const double x3)
void Set2w(const double *p)
static int CheckClosed(int type)
If the Quadrature1D type is not closed return Invalid; otherwise return type.
void OpenHalfUniform(const int np, IntegrationRule *ir)
int GetOrder() const
Returns the order of the integration rule.
void SetSize(int nsize)
Change logical size of the array, keep existing entries.
static int CheckOpen(int type)
If the Quadrature1D type is not open return Invalid; otherwise return type.
void SetOrder(const int order)
Sets the order of the integration rule. This is only for keeping order information, it does not alter any data in the IntegrationRule.
IntegrationRules(int Ref=0, int type=Quadrature1D::GaussLegendre)
Class for integration point with weight.
void Set2(const double *p)
IntegrationRules RefinedIntRules(1, Quadrature1D::GaussLegendre)
A global object with all refined integration rules.
void Set2w(const double x1, const double x2, const double w)
IntegrationRule(int NP)
Construct an integration rule with given number of points.
void Set(int GeomType, int Order, IntegrationRule &IntRule)
IntegrationRules IntRules(0, Quadrature1D::GaussLegendre)
A global object with all integration rules (defined in intrules.cpp)
A Class that defines 1-D numerical quadrature rules on [0,1].
void Set1w(const double x1, const double w)
void GaussLegendre(const int np, IntegrationRule *ir)