Go to the source code of this file.
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bool | GameStep (vector< bool > *b[], int nx, int ny) |
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void | ProjectStep (const vector< bool > &b, GridFunction &x, int n) |
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bool | InitSketchPad (vector< bool > &b, int nx, int ny, const Array< int > ¶ms) |
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bool | InitBlinker (vector< bool > &b, int nx, int ny, const Array< int > ¶ms) |
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bool | InitGlider (vector< bool > &b, int nx, int ny, const Array< int > ¶ms) |
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bool | InitMFEM (vector< bool > &b, int nx, int ny) |
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int | main (int argc, char *argv[]) |
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int | index (int i, int j, int nx, int ny) |
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bool GameStep |
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vector< bool > * |
b[], |
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int |
nx, |
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int |
ny |
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int index |
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int |
i, |
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int |
j, |
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int |
nx, |
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int |
ny |
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bool InitBlinker |
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vector< bool > & |
b, |
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int |
nx, |
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int |
ny, |
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const Array< int > & |
params |
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bool InitGlider |
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vector< bool > & |
b, |
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int |
nx, |
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int |
ny, |
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const Array< int > & |
params |
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bool InitMFEM |
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vector< bool > & |
b, |
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int |
nx, |
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int |
ny |
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bool InitSketchPad |
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vector< bool > & |
b, |
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int |
nx, |
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int |
ny, |
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const Array< int > & |
params |
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int main |
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int |
argc, |
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char * |
argv[] |
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void ProjectStep |
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const vector< bool > & |
b, |
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GridFunction & |
x, |
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int |
n |
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