15 #include "../config/config.hpp"
16 #include "../general/array.hpp"
32 void Set(
const double *p,
const int dim)
45 void Get(
double *p,
const int dim)
const
58 void Set(
const double x1,
const double x2,
const double x3,
const double w)
63 void Set3(
const double x1,
const double x2,
const double x3)
64 {
x = x1;
y = x2;
z = x3; }
66 void Set3(
const double *p) {
x = p[0];
y = p[1];
z = p[2]; }
68 void Set2w(
const double x1,
const double x2,
const double w)
73 void Set2(
const double x1,
const double x2) {
x = x1;
y = x2; }
75 void Set2(
const double *p) {
x = p[0];
y = p[1]; }
77 void Set1w(
const double x1,
const double w) {
x = x1;
weight = w; }
89 void GrundmannMollerSimplexRule(
int s,
int n = 3);
91 void AddTriMidPoint(
const int off,
const double weight)
94 void AddTriPoints3(
const int off,
const double a,
const double b,
102 void AddTriPoints3(
const int off,
const double a,
const double weight)
103 { AddTriPoints3(off, a, 1. - 2.*a, weight); }
105 void AddTriPoints3b(
const int off,
const double b,
const double weight)
106 { AddTriPoints3(off, (1. - b)/2., b, weight); }
108 void AddTriPoints3R(
const int off,
const double a,
const double b,
109 const double c,
const double weight)
116 void AddTriPoints3R(
const int off,
const double a,
const double b,
118 { AddTriPoints3R(off, a, b, 1. - a - b, weight); }
120 void AddTriPoints6(
const int off,
const double a,
const double b,
121 const double c,
const double weight)
131 void AddTriPoints6(
const int off,
const double a,
const double b,
133 { AddTriPoints6(off, a, b, 1. - a - b, weight); }
136 void AddTetPoints3(
const int off,
const double a,
const double b,
145 void AddTetPoints6(
const int off,
const double a,
const double b,
146 const double c,
const double weight)
156 void AddTetMidPoint(
const int off,
const double weight)
160 void AddTetPoints4(
const int off,
const double a,
const double weight)
163 AddTetPoints3(off + 1, a, 1. - 3.*a, weight);
167 void AddTetPoints4b(
const int off,
const double b,
const double weight)
169 const double a = (1. - b)/3.;
171 AddTetPoints3(off + 1, a, b, weight);
175 void AddTetPoints6(
const int off,
const double a,
const double weight)
177 const double b = 0.5 - a;
178 AddTetPoints3(off, a, b, weight);
179 AddTetPoints3(off + 3, b, a, weight);
183 void AddTetPoints12(
const int off,
const double a,
const double bc,
186 const double cb = 1. - 2*a - bc;
187 AddTetPoints3(off, a, bc, weight);
188 AddTetPoints3(off + 3, a, cb, weight);
189 AddTetPoints6(off + 6, a, bc, cb, weight);
193 void AddTetPoints12bc(
const int off,
const double b,
const double c,
196 const double a = (1. - b - c)/2.;
197 AddTetPoints3(off, a, b, weight);
198 AddTetPoints3(off + 3, a, c, weight);
199 AddTetPoints6(off + 6, a, b, c, weight);
208 for (
int i = 0; i < this->
Size(); i++)
287 int own_rules, refined;
301 if (ir_array.
Size() <= Order)
303 ir_array.
SetSize(Order + 1, NULL);
308 return (ir_array.
Size() > Order && ir_array[Order] != NULL);
310 int GetSegmentRealOrder(
int Order)
const
int GetNPoints() const
Returns the number of the points in the integration rule.
void Set(const double *p, const int dim)
int Size() const
Logical size of the array.
void Get(double *p, const int dim) const
Class for an integration rule - an Array of IntegrationPoint.
const IntegrationRule & Get(int GeomType, int Order)
Returns an integration rule for given GeomType and Order.
void ClosedUniform(const int np, IntegrationRule *ir)
void Set1w(const double *p)
void GivePolyPoints(const int np, double *pts, const int type)
~IntegrationRules()
Destroys an IntegrationRules object.
Container class for integration rules.
void Set(const double x1, const double x2, const double x3, const double w)
void OpenUniform(const int np, IntegrationRule *ir)
const IntegrationPoint & IntPoint(int i) const
Returns a const reference to the i-th integration point.
A class container for 1D quadrature type constants.
void GaussLobatto(const int np, IntegrationRule *ir)
void Set3(const double *p)
IntegrationPoint & IntPoint(int i)
Returns a reference to the i-th integration point.
~IntegrationRule()
Destroys an IntegrationRule object.
void Set3w(const double *p)
void Set2(const double x1, const double x2)
void Set3(const double x1, const double x2, const double x3)
void Set2w(const double *p)
static int CheckClosed(int type)
If the Quadrature1D type is not closed return Invalid; otherwise return type.
void OpenHalfUniform(const int np, IntegrationRule *ir)
void SetSize(int nsize)
Change logical size of the array, keep existing entries.
static int CheckOpen(int type)
If the Quadrature1D type is not open return Invalid; otherwise return type.
IntegrationRules(int Ref=0, int type=Quadrature1D::GaussLegendre)
Class for integration point with weight.
aka "open half" Newton-Cotes
void Set2(const double *p)
IntegrationRules RefinedIntRules(1, Quadrature1D::GaussLegendre)
A global object with all refined integration rules.
void Set2w(const double x1, const double x2, const double w)
IntegrationRule(int NP)
Construct an integration rule with given number of points.
void Set(int GeomType, int Order, IntegrationRule &IntRule)
IntegrationRules IntRules(0, Quadrature1D::GaussLegendre)
A global object with all integration rules (defined in intrules.cpp)
A Class that defines 1-D numerical quadrature rules on [0,1].
void Set1w(const double x1, const double w)
void GaussLegendre(const int np, IntegrationRule *ir)